I'm Brock — a full-stack developer building web apps, APIs, Discord bots, and game systems. Everything on this page has a hands-on demo, and where possible the demo is the actual production tool.
Client work described without identifying details, running on sample data. Each card opens the real interface — zoom, click, break things.
Problem: installer callbacks on nearly every job — nobody could say where equipment was installed. Built: drop labeled pins on floor-plan PDFs; HMAC-authed middleware talks to the document API; print-quality output for the field.
Natural-language search over thousands of notes, fully on-device — the demo downloads the actual embedding model into your browser.
One-click data prep for ERP imports — hours of reformatting down to seconds, without the typo that breaks the batch.
A Model Context Protocol server that gives AI assistants safe, structured access to a knowledge base. Runs fully local.
Medal system, DEFCON-style alert HUD, class scheduler — every addon config-driven so the server owner never touches code.
Create a character, level up, unlock the skill tree, cast in combat — real values from the game's config modules.
A Discord bot and admin platform that runs your league for you. Log a race once — standings recalculate, results post to Discord automatically, and drivers check the live leaderboard anytime.
I'm a full-stack developer based in Nebraska, working remotely worldwide. I build practical, maintainable tools — web apps, APIs, Discord bots, and the systems that run online communities.
One philosophy runs through everything: the person running the system gets full control without touching code. When I'm not on client work, I'm running PitBot — my hosted racing-league platform — and building game systems in Lua.
Systems that don't talk to each other, a community that needs custom tooling, a tool you wish existed — I can probably build it. Tell me what you're dealing with and I'll tell you honestly whether I'm the right fit.